Wheel of Names
Random student picker with a spinning wheel. Upload class lists, track selections, and keep every student engaged and ready to participate.
Engage students, manage activities, and save time with simple, interactive tools built for educators.
Get full access to all our juicy features including saving boards, building graphs and making and editing groups with ease. No credit card required - just pure fruity fun! 🥭
Random student picker with a spinning wheel. Upload class lists, track selections, and keep every student engaged and ready to participate.
Pull a digital popsicle stick to randomly select students. Save class lists, realistic animation, and a pop-out window for multitasking.
Full-screen countdown timer for activities, transitions, and tests. Preset durations, sound alerts, and works on any device.
Visual rotation system for literacy centers, math stations, and group activities. One-click rotation, timers, and full-screen display.
Create balanced student groups for projects and activities. Save class lists, exclude absent students, drag to rearrange, and project on the board.
Digital job chart that auto-rotates student responsibilities. Display on your projector so students always know their classroom duties.
Create custom word search puzzles from your vocabulary lists or any topic. AI-powered word generation, printable PDFs, and shareable links for students.
Build crossword puzzles with AI-generated clues. Scan documents to extract vocabulary, share via QR code, and let students solve on any device.
Interactive tile boards for phonics, vocabulary, maths, and ESL. Students tap to hear words and flip to reveal answers. Share via QR code — no student login needed.
Free interactive number chart (1-1000) with coloring, skip counting patterns, mystery number challenges, and printable worksheets.
Interactive whiteboard with built-in math manipulatives — number frames, fraction tools, clocks, number lines, and place value blocks.
Create 2-circle or 3-circle Venn diagrams with drag-and-drop entries. Project on the board, save for later, and export as an image.
Create bar charts, pie charts, and line graphs with your students. Enter data together, customize colors, and project for whole-class analysis.
Capture student ideas in colorful clouds. Organize thoughts visually, use color-coded categories, and save sessions for next lesson.
Visual progress tracking with race-track visuals. Track reading challenges, fitness goals, and behavior milestones. Confetti celebrations and shareable QR codes.
Run quick polls, mood check-ins with Zones of Regulation, and interactive attendance. Students respond via QR code — no accounts needed.
Digital sign-in sheet for parent meetings, open houses, and school events. Collect contact details on tablets and export to CSV with one click.
Timed maths drills for addition, subtraction, multiplication, and division. Students scan a QR code, complete the drill on any device, and results go straight to the teacher.
Creating student groups manually is one of those classroom tasks that takes far longer than it should. Teachers weigh personalities, academic levels, friendships, and behaviour considerations — all while trying to keep the process fair and transparent. JuicyTools' free Group Maker removes the cognitive load of the initial generation while keeping the teacher fully in control. One click produces randomised groups from your class list, and drag-and-drop adjustment lets you fix any combinations that won't work — without starting over.
Save your class list once and generate fresh groups any time across the school year. Exclude absent students before generating so all groups stay the same size. Display the results on the projector so students can see their assignments clearly and move to their tables without confusion or negotiation. For teachers who move between multiple classes, save separate lists for each group.
The most important design decision in the Group Maker is the drag-and-drop adjustment after generation. Teachers rarely want to accept the first random output entirely — there are always a couple of combinations that the algorithm cannot know are problematic. Dragging one student from a group to another takes two seconds, and the rest of the groups remain intact. This means the randomisation handles 95% of the work while the teacher retains full control over the final 5%.
For project-based learning, where students will work together for days or weeks, teachers generate groups in advance and review them privately before displaying to the class. They check for balance (making sure each group has a mix of strengths), compatibility (avoiding known conflicts), and equity (ensuring students who need support are distributed across groups rather than concentrated in one).
PE teachers use the Group Maker for quick team selection at the start of practical classes. Instead of the awkward captains-picking system — which always disadvantages less athletic students — the teacher generates random, equal-sized teams and displays them immediately. The process takes under 30 seconds, leaves no room for hurt feelings from being picked last, and gets students active faster.
Secondary teachers with multiple class periods save separate lists for each period. When running the same group activity across five classes in a day, the teacher can switch between class lists with a single click, generate fresh groups for each, and move on without any admin overhead.